Baby's First Rendering

I modeled an object completely from life for the first time, and used Rhino's onboard rendering options to make it purty.  Woo, it's to scale!  Well, not on your monitor, but in the CAD file it is.

This little guy is an iGo 3 e-cigarette.  I've yet to kick nicotine, but at least I've stopped lighting things on fire to get my fix.  Coming up: an entertaining accessory stand so I don't keep knocking it off the table.  As many times as I've dropped it, the thing is shockingly resilient.

New Website

With a great deal of effort, I have finally gotten my project website off the ground.  You should be able to find it at  If not, I'm going to be sort of pissed off, so please let me know if something goes wrong.

Here's a gif.  I'm going to bed.

(I didn't figure out how to crop gifs until I had done a couple of them, so just pretend it is dancing in celebration of my finishing the site.)

Aliens, Cyborgs, and CGI

(This is an older post which apparently wasn't displaying correctly, so I've tried to fix it.)

So. This is not rendered in Rhino.  Still, all of these are heavily CG, and sometimes I have a hard time accepting the fact that we live IN THE FUTURE and these moving pictures come out of magic boxes that live in our houses.

First off, the amazing teaser for Cyberpunk 2077.  Ahhhh, cyberpsychosis.  I've actually not played Cyberpunk (just Shadowrun), but I'm digging what they've got going here.  The figures are a mix of scanned and rendered, with the actress primarily scanned.  (See behind the scenes here.)  CD Projekt Red is doing the game while Platige Image was mostly responsible for the trailer.

Character designer Aaron Sims is responsible for the next little gem, which may be on its way to feature filmdom.  Behold Archetype:

And since what would robots be without aliens, here's Kaleb Lechowski's R'HA, which appears to be  entirely his doing except for sound design and a voice actor:

Thanks to io9 for finding the latter two!

Pour some lemon juice on it

I spent last semester learning about how unforgiving video can be as a medium, so I have a great deal of respect  for Katarzyna Kijek and Przemysław Adamski's amazing stop-motion papercut.  It's one of those things that seems almost obvious in its brilliance (in that "why couldn't I have thought of that" sort of way).

Very Slaughterhouse Five-ish.  Go watch the video, it's awesome.

Some interesting work by Joanie Lemercier.  He's doing some neat things with video mapping onto folded paper surfaces, as well as other CAD stuff.

His full site is and there's a nice little writeup on the paper piece over at the creators project, as well as a video on mapping.

This font is terrible.

Amy's Baby Rhino Blog will probably not contain many pictures of baby rhinos, but is rather one student's attempts to learn the CAD program Rhinoceros and document some inspiration.

If you came here for a baby rhino, sorry.  This is for you: